Halo 5 Best Armor Mod
Top 10 Halo 5 Best Armor Sets 1. Scout Outrider. War Master Augustan. Mark IV Regent. Mark V Alpha. Halo 5 Guardians Athlon Armor Longshot assault rifle & Rare Dianthus Visor DLC See more like this Halo 5 Dlc Eva Leonov, Projection SMG, Athlon Iccus Armor Set, Recon DMR.
We’re still (at least) a full year away from the release of Halo 5: Guardians, but already buzz has begun to build for the next chapter in Master Chief’s journey. In fact, the first phase of that journey will begin later this year – December to be exact – when the Halo 5multiplayer beta rolls out to Halo: The Master Chief Collection owners.
To that end, 343 Industries has revealed how collecting achievements in the Master Chief Collection will benefit Halo 5 beta participants. As they explain, there are specific MCC achievements that will unlock unique armor permutations in both the Halo 5 beta and the retail version whenever it releases next year.
First and foremost, though, 343 was quick to point out that the armor variants are still in development and do not represent the finished product. That being said, they do give Halo fans a good idea as to the various armor options that will be available when Halo 5: Guardians hits.
As one might expect, the Spartan Mark VI armor gets top billing from 343 and comes in both pristine and scarred versions. It’s unclear if the scarred version might hint at some story elements in Halo 5, but it’s pretty cool nonetheless.
Alongside the two Spartan VI options, the Halo 5 armor unlocks also include a Helioskrill and Nightfall variants that put a unique spin on the traditional look. The Helioskrill armor is of particular interest, as it combines the familiar Spartan armor with the profile of The Arbiter. Find out how to unlock each armor option below:
- Spartan VI (New Gen) – Earn the “Your Journey Begins” Achievement
- Spartan VI (Scarred) – Earn the “Cairo Stations” Achievement
- Helioskrill – Earn the “Legend” Achievement
- Nightfall – Watch Nightfall Episode 1 to unlock helmet. Watch all 5 episodes to unlock armor.
What’s interesting to note about the armor is that each set apparently features both a helmet and a body piece. Perhaps in Halo 5, customization will go even deeper, allowing players to pick the individual pieces of the armor. Obviously, this is just speculation on our part, but the prospect is intriguing.
Even more intriguing than that, though, is the chance to go hands-on with Halo 5‘s multiplayer well before release. We’ve seen the briefest of teases, and Microsoft promises more info is on the way, but the real test will be getting our hands on the game.
What do you think of these four Halo 5 armor options? What armor variation has been your favorite?
Halo: The Master Chief Collection releases November 11, 2014 for Xbox One.
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Source: IGN
Posted byIf someone can fill me in about Increased Strength, please do.
Rating: S++
Rarity: Common
Easily the most versatile armor mod. Increases motion tracker range to 40M, allows its use while scoped, allows you to see crouching opponents, and removes your dot from enemy radar unless you travel above walking speed either via speed boost, sprint, or sword speed boost. It's worth noting that you'll still ping on the radar occasionally; once when you spawn in, and when your player model impacts certain terrain pieces (like a slightly raised rock, for example). Amazing in tanks.
The only reason to not use this is if you're doing one of four things.
Counter-sniping 2 or more snipers
Using 4 Speed Boosts
Using a power weapon where stealth is irrelevant
Using Active Camo.
When using Advanced Sensors with the Lawn Dart assassination, play this.
Rating: A
Rarity: Common
Increases Shield and Health Recharge rate. Useful if you're in a vehicle, especially a warthog (gun or drive), banshee, or mantis.
Rating: A+
Rarity: Uncommon
Gives you SLIGHTLY more shielding, allowing survival of an enegy bayonet hit, and a sniper headshot. Pretty useful when sniping, the only things that will oneshot you are the Nornfang, Binary Rifle, and Krith's Left Hand (technically a 2 shot).
Rating: D
Rarity: Rare
Gives you one more frag on spawn. That's it. I think it lets you carry 4 as well. Use it if you want, then switch to a better ability.
Rating: B
Rarity: Rare
You reload faster and can reload while sprinting. Clamber speed is increased as well. Not great, but not bad. Better when using a SAW .
Rating: B-
Rarity: Rare
Spawns you with a splinter grenade and allows you to carry 3 or 4. Rated higher than frags because splinter grenades are great for area denial as well as EMPing vehicles. Usefulness goes up when under seige by a scorpion, as one well-places splinter grenade will end that.
Rating: D
Rarity: Ultra Rare
Spawns you with 1 plasma, and allows you to carry 3 or 4. Useful for farming commendations, but otherwise not worth the time it takes to equip.
Rating: A+
Rarity: Ultra Rare
Basically it's like having a speed boost on all the time. Very nice quality-of-life upgrade, and extremely useful when you GOTTA GO FAST.
Rating: B (Without Vorpal Talon) A+ (With Vorpal Talon)
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Rarity: Ultra Rare
Slightly reduced cooldown on thruster evade, and allows you to recharge shields while sprinting. Not very useful unless you're using the lean green killin' machine, the Vorpal Talon. Then it basically makes you mega-simian maximum strength powergliding Bokunks.
Rating: C-
Rarity: Legendary
I've never used it. 'Extra melee and Spartan Charge damage. Your Spartan Charge has extra range.'
The range increase is about 50%, but don't be fooled - it tosses enemies further. Your actual dash range is unchanged. Not a one hit kill.
Halo 5 Best Armor Mod Minecraft
When using an energy bayonet, kills people with upgraded shields in 1 punch.